{{$__[party.title]}}{{globals.tacticalRetreat[title]}}

  • {{party.label + ($index + 1)}}
  • +
x
učitaj izvještaj špijunaže

Class

Borba

Pogoni

Brodovi

Koordinate:
: :

Brzina:

Vrijeme leta: {{globals.flightData[title].flightTime != false ? (globals.flightData[title].flightTime | formatDuration) + hourNotation : '-'}}
Potrošnja deuterija: {{globals.flightData[title].fuelConsumption != false ? (globals.flightData[title].fuelConsumption | formatNumber) : '-'}}
Cargo capacity: {{party.activeFleet.getCargoCapacity(settings) | formatNumber:"-"}}
Očisti podatke o igraču
Clear ships
Simuliraj
Simuliraj napad IPRa na obranu

Braniteljev planet/mjesec

Resursi

Obrana

Postavke {{expandSettings?"show less ↑":"show all ↓"}}

Simuliraj
< prethodni val
{{currentWave + 1}}
sljedeći val >
x clear all waves
Rezultat
Napadač pobjeđuje {{result.outcome.attackers ? result.outcome.attackers + "%" : "/"}}
Branitelj pobjeđuje {{result.outcome.defenders ? result.outcome.defenders + "%" : "/"}}
Neriješeno {{result.outcome.draw ? result.outcome.draw + "%" : "/"}}
Rundi: {{result.activeSimulation.rounds ? "~" + result.activeSimulation.rounds : "/"}}
Taktičko povlačenje: {{globals.tacticalRetreat.attackers}} : {{globals.tacticalRetreat.defenders}}
Profit = gubici - trošak deuterija + ruševine + plijen
Napadači
GubiciProfit *
{{result.activeSimulation.losses.attackers.metal | formatNumber:"/"}}
{{result.activeSimulation.profits.attackers.metal | formatNumber:"/"}}
{{result.activeSimulation.losses.attackers.crystal | formatNumber:"/"}}
{{result.activeSimulation.profits.attackers.crystal | formatNumber:"/"}}
{{result.activeSimulation.losses.attackers.deuterium | formatNumber:"/"}}
{{result.activeSimulation.profits.attackers.deuterium | formatNumber:"/"}}
=
{{result.activeSimulation.losses.attackers.total | formatNumber:"/"}}
=
{{result.activeSimulation.profits.attackers.total | formatNumber:"/"}}
Profit = gubici - trošak deuterija + ruševine
Branitelji
GubiciProfit *
{{result.activeSimulation.losses.defenders.metal | formatNumber:"/"}}
{{result.activeSimulation.profits.defenders.metal | formatNumber:"/"}}
{{result.activeSimulation.losses.defenders.crystal | formatNumber:"/"}}
{{result.activeSimulation.profits.defenders.crystal | formatNumber:"/"}}
{{result.activeSimulation.losses.defenders.deuterium | formatNumber:"/"}}
{{result.activeSimulation.profits.defenders.deuterium | formatNumber:"/"}}
=
{{result.activeSimulation.losses.defenders.total | formatNumber:"/"}}
=
{{result.activeSimulation.profits.defenders.total | formatNumber:"/"}}
Planet
Debris remainingŠansa za stvaranje mjeseca
{{result.activeSimulation.debris.remaining.metal | formatNumber:"/"}} {{result.activeSimulation.moonChance ? (result.activeSimulation.moonChance | formatNumber) + "%" : "/"}}
{{result.activeSimulation.debris.remaining.crystal | formatNumber:"/"}}
{{result.activeSimulation.debris.remaining.deuterium | formatNumber:"/"}}
=
{{result.activeSimulation.debris.remaining.total | formatNumber:"/"}} ↓ With HST {{parties.attackers.fleets[0].techs.hyperspacetech}}
{{getNecessaryRecyclers(result.activeSimulation) | formatNumber:"/"}} Recikleri
Ruševina
ZarobljenoMogućaPotrebno transportera
{{result.activeSimulation.plunder.metal | formatNumber:"/"}}
{{getPossiblePlunder("metal") | formatNumber:"/"}} {{getNeededEntityCountForPlunder(203) | formatNumber:"/"}} Veliki transporter
{{result.activeSimulation.plunder.crystal | formatNumber:"/"}}
{{getPossiblePlunder("crystal") | formatNumber:"/"}} {{getNeededEntityCountForPlunder(202) | formatNumber:"/"}} Mali transporter
{{result.activeSimulation.plunder.deuterium | formatNumber:"/"}}
{{getPossiblePlunder("deuterium") | formatNumber:"/"}} With HST {{parties.attackers.fleets[0].techs.hyperspacetech}}
=
{{result.activeSimulation.plunder.total | formatNumber:"/"}}
=
{{getPossiblePlunder() | formatNumber:"/"}} {{result && result.outcome.attackers >= 1 ? getCapturedPlunderPercentage(result.activeSimulation.plunder.total) + "%" : "/"}} Zarobljeno
Initial debrisAttacking reapers minedDefending reapers mined
{{result.activeSimulation.debris.overall.metal | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.attackers.metal | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.defenders.metal | formatNumber:"/"}}
{{result.activeSimulation.debris.overall.crystal | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.attackers.crystal | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.defenders.crystal | formatNumber:"/"}}
{{result.activeSimulation.debris.overall.deuterium | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.attackers.deuterium | formatNumber:"/"}}
{{result.activeSimulation.debris.reaper.defenders.deuterium | formatNumber:"/"}}
=
{{result.activeSimulation.debris.overall.total | formatNumber:"/"}}
=
{{result.activeSimulation.debris.reaper.attackers.total | formatNumber:"/"}}
=
{{result.activeSimulation.debris.reaper.defenders.total | formatNumber:"/"}}
{{getNecessaryRecyclers(result.activeSimulation, true) | formatNumber:"/"}} Recikleri

Waves total

Profit = gubici - trošak deuterija + ruševine + plijen
Napadači
GubiciProfit *
{{resultsTotal.losses.attackers.metal | formatNumber:"/"}}
{{resultsTotal.profits.attackers.metal | formatNumber:"/"}}
{{resultsTotal.losses.attackers.crystal | formatNumber:"/"}}
{{resultsTotal.profits.attackers.crystal | formatNumber:"/"}}
{{resultsTotal.losses.attackers.deuterium | formatNumber:"/"}}
{{resultsTotal.profits.attackers.deuterium | formatNumber:"/"}}
=
{{resultsTotal.losses.attackers.total | formatNumber:"/"}}
=
{{resultsTotal.profits.attackers.total | formatNumber:"/"}}
Profit = gubici - trošak deuterija + ruševine
Branitelji
GubiciProfit *
{{resultsTotal.losses.defenders.metal | formatNumber:"/"}}
{{resultsTotal.profits.defenders.metal | formatNumber:"/"}}
{{resultsTotal.losses.defenders.crystal | formatNumber:"/"}}
{{resultsTotal.profits.defenders.crystal | formatNumber:"/"}}
{{resultsTotal.losses.defenders.deuterium | formatNumber:"/"}}
{{resultsTotal.profits.defenders.deuterium | formatNumber:"/"}}
=
{{resultsTotal.losses.defenders.total | formatNumber:"/"}}
=
{{resultsTotal.profits.defenders.total | formatNumber:"/"}}
Planet
Ruševina
Recikleri
{{resultsTotal.debris.remaining.metal | formatNumber:"/"}} {{getNecessaryRecyclers(resultsTotal) | formatNumber:"/"}}
{{resultsTotal.debris.remaining.crystal | formatNumber:"/"}}
=
{{resultsTotal.debris.remaining.total | formatNumber:"/"}} ↑ With HST {{parties.attackers.fleets[0].techs.hyperspacetech}}
Ruševina Zarobljeno
{{resultsTotal.plunder.metal | formatNumber:"/"}}
{{resultsTotal.plunder.crystal | formatNumber:"/"}}
{{resultsTotal.plunder.deuterium | formatNumber:"/"}}
=
{{resultsTotal.plunder.total | formatNumber:"/"}}
Simuliram...
{{simulationActive.simulation}}/{{settings.simulations}}
Runda: {{simulationActive.round}}
Prekid
Ad - why?

Kako koristiti?

  1. 1

    Prvo što trebate učiniti je otvoriti pregled špijunaže igrača čiji izvještaj želite učitati.

    Unutar izvještaja vidjet ćete "API" gumb na donjoj lijevoj strani izvještaja, postavite oznaku miša da se prikaže ključ.

    Odaberite ključ u cijelosti i kopirajte ga (podsjetnik: koristite prečac Ctrl+c).

  2. 2

    Kada se nalazite na TrashSim početnoj stranici, potrebno je zalijepiti "API" kod u okvir branitelja ili drugog igrača.

    Sada kad ste zalijepili ključ, pritisnite "Učitaj izvještaj špijunaže". Ovaj postupak će učitati sve potrebne informacije u svoja polja, pa čak i postavke servera.

    Nadalje potrebno je unesti podatke o vlastitoj floti prije no što pokrenete simulaciju.

  3. 3

    Kada je sve spremno, pritisnite gumb "Simuliraj" na dnu ili u gornjem desnom kutku.

    Otvorit će se prozor učitavanja u kojemu možete pratiti tijek simulacije.

    Rezultat će se prikazati ispod donjeg gumba za pokretanje simulacije. Sadrži nekoliko tablica koje će vam prikazati rezultat simulirane borbe.

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